Schell Games Layoffs: What the Studio’s Shift Away from VR Means for Game Audio Careers
Schell Games has cut around 10% of its workforce and reduced headset-based VR from about 80% to 30% of its work. What does that shift mean for game audio, spatial audio and interactive-audio careers?
UK Film Production Spend Is Down 6% — But the Bigger Story Is a Global Reset in Where Films Get Made
UK feature film production spend fell 6% in the first half of 2026, yet domestic films and co-productions strengthened. We examine what is really driving the change, how the UK compares with the US and Europe, and why tax incentives, streaming retrenchment and changing production economics are reshaping the global film map.
Supermassive Games begins redundancy consultation affecting up to 75 roles
Supermassive Games has begun a redundancy consultation that could affect up to 75 roles, following earlier job cuts at the Guildford studio.
Fifty Fifty’s Closure Shows That UK Post-Production Has a Margin Problem
Fifty Fifty was reportedly operating at full capacity, yet its income and margins were insufficient to continue. Its closure exposes the structural pressures facing UK post-production and the changes needed to build a more sustainable industry.
How Soho’s Consolidating Post-Production Sector Could Reshape Independent Audio Work
As Soho post-production services consolidate into integrated groups, independent audio specialists may need to compete through flexibility, niche expertise and facility partnerships.
HyFi Shows How Browser-Based Cloud Mastering Is Evolving
Musik Hack’s HyFi brings loudness and tonal controls to browser-based mastering across computers, tablets and phones—but where does it fit in professional workflows?
Meta XR Audio SDK Brings Advanced Spatial Audio to Wwise
The Meta XR Audio SDK for Wwise gives Meta Quest developers high-precision spatial localisation, environmental acoustics and an integrated immersive-audio workflow.
Interchanger Aims to Simplify Session Transfers Between Pro Tools, Reaper, Cubase and Nuendo
FilmSound.ai’s Interchanger promises direct session conversion between Pro Tools, Reaper, Cubase and Nuendo while retaining key editorial and mixing data.
Halo Post and LipSync Join Forces Under New Playhouse Post Division
Playhouse Studios is combining Halo Post’s Noel Street facility and assets with LipSync to create Playhouse Post, a new integrated Soho post-production division.
How to Build a Resilient Career in Game Audio
Build a resilient game audio career through specialist skills, middleware, implementation portfolios, freelance readiness and critical AI literacy.