The most immediate impact of AI in game audio is not autonomous composition. It is faster transcription, dialogue editing, coding and production assistance.
Month: September 2026
Is Spatial Audio Becoming a Standard Game Audio Skill?
Spatial audio is moving beyond showcase features. Game-audio professionals increasingly need to understand objects, binaural rendering, acoustics and mix translation.
Wwise, FMOD and MetaSounds: How Game Audio Workflows Are Changing
Wwise, FMOD and Unreal MetaSounds are giving sound designers more control over implementation, iteration and procedural audio inside modern game-development workflows.
Why Haptics Are Becoming Part of the Sound Designer’s Job
Haptics turn timing, texture and intensity into physical feedback. That makes tactile design an increasingly natural extension of the game-audio workflow.
The State of Game Audio in 2026: Technology, Jobs, AI and the Changing Industry
Game audio is becoming more sophisticated while employment grows less secure. Here is how technology, AI, outsourcing and specialist skills are reshaping the industry.
PT EDL V2 Targets One of Audio Post’s Least Glamorous Problems: Picture Changes
PT EDL V2 rebuilds Pete Gates’ reconform utility with faster AAF loading, improved comparisons, rushes scanning, transcription and deep audio matching.
Rockstar’s UK Employment Dispute Reaches Tribunal: Why the Outcome Matters to Games Workers
The final tribunal hearing over the dismissal of Rockstar employees working on GTA VI has begun in Glasgow, with union activity and confidentiality at the centre of competing claims.
Avid and FilmLight Want Colour Decisions to Travel More Cleanly from Editorial to Finishing
Avid and FilmLight have announced a strategic partnership to deepen Baselight-powered colour integration in Media Composer, with a broader goal of more seamless metadata-led finishing handovers.
Accentize Chameleon Wins an Emmy: Why Acoustic Matching Matters for ADR and Foley
Accentize Chameleon has received an Engineering, Science & Technology Emmy for technology that analyses a reference recording and recreates its acoustic character for ADR, Foley and dubbing.
Acoustica 8 Pushes Audio Restoration Further Towards Content-Aware Processing
Acon Digital’s Acoustica 8 adds machine-learning DeNoise and DeHum, Extract:Dialogue 2, AudioFill, faster spectral repair and immersive support up to 9.1.6.